Call of Duty Franchise

Ranked Play
Role
UI Artist
Graphic Artist
Branding
Year
2021-present
Contribution
UI Art
Branding
Call of Duty Vanguard Ranked Play
Modern Warfare II Ranked Play
Warzone 2.0 Ranked Play
Summary
Logo creation, branding, ui art, and menu key art for Call of Duty Ranked Play in Vanguard, MWII, and Warzone 2.0 with a small team of collaborators. During my time working on this mode I have become the UI Art and branding point person for Call of Duty Ranked Play
All work is property of Activision Publishing, Inc.
Call of Duty: Motion Design
Role
UI Artist
Motion Designer
Graphic Artist
Year
2020-current
Contribution
Key art
motion graphics
and UI art for 6 seasonal events in Black Ops Cold War
and Warzone.
Summary
I pitched and created title sequences and key art to introduce the seasonal events in the main event menus.
All work is property of Activision Publishing, Inc.
Call of Duty: Black Ops Cold War
Role
UI Artist
Motion Designer
Graphic Artist
Year
2020-21
Contribution
Shipped multiplayer and supported live ops for 6 seasons.
Summary
The UI Art style was already established when I jojined the team, so I worked within the style, and expanded it where needed. I worked on menus related to operators, scorestreaks, accessories, and more. As well as create icons, shoot in game photography, visual effects, and motion designs. For seasonal events I pitched and helped establish a new standard for narrative driven seasonal event title sequences and UI. All work is property of Activision Publishing, Inc.
I created the representative image for the store. I made a 3d scene to look like the table an arms dealer of the era would use to show images of their products. The goal was to ground the store in the narrative fiction of the title.
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In game photography and design for the printed photos that represent field upgrades. Refrencing war photography to support the narrative of these items.
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Camera angle and composition on weapon renders, and icon creation.
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In game photography to show the core representation of a given game mode.
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Various interfaces I created comps for and implemented in engine.
Call of Duty MWII / Warzone 2.0 UI Art
Role
UI Artist
Graphic Artist
Year
2022-23
Contribution
Senior UI Artist for:
Social Profile Menus
Install Manager
Ranked Play
Summary
Adopting the existing UI Art style for the title, I learned a new engine and pipeline and was the sole ui artist implementing ui art for these features. Helping to ship the title. All work is property of Activision Publishing, Inc.
UI Art implementation for the Install Manager menus
CONTEXT
UI Art implementation for the Social Profile menus